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To receive an entry, contestants must have opened a new account at betdsi.eu and make a deposit of US$300 or more (or currency equivalent). Or, if the contestant is already a customer, by re-loading their betting account with US$300 or more.
With each deposit of $300 or more you’ll receive one (1) free contest entry.
For example, a $300 deposit will earn the customer one (1) free contest entry. A $600 deposit will only earn the customer one (1) free contest entry.
Additional entries can be obtained by redeeming 1,000 BetPoints (Gold members), 750 (Platinum members), 500 BetPoints (Diamond members) or can be purchased for US$5 each. Customers may enter as many times as they like.
Note:Only active players are eligible to receive any prize money. An active player is defined as having at least $300 worth of sports wagers between April 28th and the end of the NBA Finals. Contestants who fail to meet this requirement will only be awarded 10% of the listed cash prize amount only.
Contestants must pick the winners of the 15 game series and the number of games needed to win each series for the 2012 NBA Playoffs. Points will be awarded for each correct pick. Entries must be completed online before the contest deadline on April 28, 2012. Once the bracket has been submitted, it is final. *Bracket picks cannot be changed once the bracket has been submitted. Games will be graded and the bracket updated at the end of each round.
Prizes are awarded based on point totals earned according to the following chart:
Players will be able to check their point totals by logging into their accounts. Point totals will be updated after every round. Points are non-transferable.
Prizes will be determined by correct picks in the bracket and the cumulative total of points scored by each contestant. In the event of a tie, the position winner will be the contestant who most closely predicts the Grand Salami (the combined total amount of points that will be scored in the Finals series games – (i.e. all best of seven games). In the case that more than one contestant correctly predicts the Grand Salami, the winner will be determined by the earlier entry date and time. Only one winner per position will be allowed.
Winners will be notified by E-mail. It is the sole responsibility of the entrant to keep his/her E-mail information in their account up-to-date and accurate. If after thirty (30) calendar days the winner fails to acknowledge their prize, their winning entry will be forfeited.
Cash prizes awarded are in US dollars or currency equivalent.
All cash and bonuses awarded will be in the national currency of the winner’s account.
BETDSI reserves the right to replace the prizes with products of similar value for any reason and in the event of unforeseen problems with product availability, timings, dates or distribution.
The deadline for registering and entering submissions for the contest is April 28, 2012 at 1 minute prior to the start of the first game of the NBA Playoffs. The sole determinant of time for the purposes of the Contest will be the Contest server machine(s). Contestants entering picks close to the posted deadline do so with this information in mind.
BETDSI is not responsible for lost, interrupted, or unavailable network servers or other connections, miscommunications, or failed phone, computer, or telephone transmissions, or technical failure, jumbled, scrambled, or misdirected transmissions, or other errors of any kind, whether mechanical, human, or electronic. Persons found tampering with or abusing any aspect of this game (as solely determined by the judges) will be disqualified. In the event the game is compromised by virus, bugs, unauthorized human intervention, or other causes beyond the control of BETDSI, which corrupts or impairs the administration, security, fairness, or proper play of the game, BETDSI reserves the right in its sole discretion to suspend or terminate the game. If contest is terminated for any reason, prizes may be awarded in any manner determined at the sole discretion of BETDSI.
If in BETDSI’s sole opinion, there is any suspected or actual evidence of tampering with any portion of this Contest, or if technical difficulties compromise the integrity of this Contest, BETDSI reserves the right to terminate the Contest and award all prizes to the persons who are winning at the time of termination, and/or disqualify any individual.
BETDSI reserves the right to terminate a user's privileges at our sole discretion. Any attempt to gain unauthorized access, impersonating another user, misrepresenting personal information, or general mischief may result in a user's termination. In the event of any dispute, our decision is final.
ENTRY IN THIS CONTEST CONSTITUTES ACCEPTANCE OF THESE OFFICIAL RULES.
Although originally an Italian game, Baccarat became famous in France in the 15th century. This is considered one of the most glamorous games in a casino.
The player's objective in Baccarat is to correctly guess which of three possible propositions will win the round: Bank, Player, or Tie.
PLAYER and BANKER receive a 3rd card or STAND on their first two cards as per the rules below unless one of them has a NATURAL.
The Tie hand is paid at eight to one. Thus a winning tie bet of $10 will return $80. If you bet on either Bank or Player and the Tie wins, you do not lose your bet. It is a push.
Edge in favor of the casino is as follows depending on where the bet is placed:
The Tie bet has a 14.1 percent edge in favor of the casino. The house gets a 1.36 percent edge on the Player bet and a 1.17 percent edge on the Bank bet when the bank charges a five percent commission.
A predominant aspect of the baccarat games played at the local casino is the scorecard. Casinos encourage this behavior simply because they know it has no bearing on the outcome of the game. One hand has no bearing on the next, and is never influenced by the preceding hands.
If you were betting on the flip of a coin, and it landed heads up 9 times in a row. The chance of the coin landing tails up on the 10th flip is exactly 50%, just as it was the first nine times. Any Baccarat strategy that makes you change your bets based on previous hands is useless and should be completely disregarded.
Besides the regular Blackjack games that you are used to we also offer these exciting variations of this popular game:
NOTICE:These are default game rules. Depending on casino house rules where you play at, some of these might differ.
The objective of the game is obtaining a hand value that is closest to 21 and higher than the dealer's hand without going over. Your hand or hands, depending at which table you play in the casino, will play against the total of the dealer's hand.
Initially, both the dealer and the player are dealt two cards per hand. Player cards are dealt face up and one dealer card is dealt face up. A Blackjack is when the sum of the first two totals 21. The combination can be any Ace with any card with a value of 10.
The shoe of cards can consist of any number of decks from 1 to 8, this depends of the rules of the house. The number of decks used at a table affect the odds of house. The more decks the better the odds are for the house. The casino lobby indicates the number of decks used in each game.
In Blackjack, the cards are valued as follows: An Ace can count as either 1 or 11. Cards from 2 through 9 keep their face value. The 10, Jack, Queen, and King are all valued at 10.
The plays that the Dealer makes are defined by a set of table rules that determine his actions. Usually these rules are indicated on the blackjack table. The main guidelines for the Dealer hand are:
After the cards are dealt the player must play his/her hand first. The player can make several choices once his two initial cards are dealt. The player's action would depend on the strategy used by the player to the two initial cards. Some tables will have rules that other tables may not have so it is a good idea for the player to find out which tables in the casino are the ones that suit his or her gambling style. These options are indicated in the casino lobby when choosing a game. The Players hand is over when: A Blackjack comes up, Player chooses to stand or Player busts.
These are the choices a player has after being deal the first two cards:
This is when the Player's or Dealer's hand total goes over 21. A Busted hand is automatically a loser.
Push is when the Player's hand equals the total of the Dealer's hand. This is tie and the player receives his/her bet amount back.
Min bet: displays the minimum bet amount required to play a hand. Max bet: displays the maximum bet amount allowed at the table. This is shown in the top right hand corner of the table.
Some Blackjack tables will allow a player to play multiple hands at the same time. A player can play either one, two or three hands simultaneously. The casino lobby indicates which tables will allow a player play multiple hands.
In the event the player looses internet connectivity on or closes his/her browser window in the middle of a game, the game in progress will be stored. Once back in the casino the pending game may be restored and finished by the player.
The objective of the game is to bet on the outcome of the dice, that you as the shooter roll. The payouts outs are made based on the sum of the numbers of the dice once the roll stops. Bets can be based on these two main things:
To begin the game, you as the shooter make an initial come out roll, here you must make a Pass Line or a Don't Pass Bar bet prior to rolling the dice. Depending on your choice for this initial bet, you will aim to roll specific numbers in order to win.
Craps is considered any dice rolled totaling 2, 3 or 12
If you throw a 7 or an 11 on the first roll it is an automatic win, called a Natural. If you throw craps 2, 3 or 12 it is an automatic loss. However if you throw anything else besides 7, 11 or craps then you make a Point. The dealer will mark the point number by placing a puck with its white face up on top of it. This means you are now betting for the number you just rolled (The Pass) to come up again before a 7 is rolled. If it does, you win.
After the point has been established, you can increase your line bet by taking odds. This means you are now betting additional money that the number you just rolled (The Point) will come up again before a 7 is rolled. If it does, you win. This bet is placed directly behind the original line bet. Each point pays different odds. Unlike the original pass line bet, an unresolved pass line odds bet may be removed.
You are betting the opposite of Pass Line. If you throw a 7 or an 11 on the first roll it's an automatic loss, and you win if the dice sum 3 or 12. A 2 is called a Stand Off or Tie and you neither win nor lose*. However if you roll anything else besides 7, 11 or "Craps" then you make a "Point". If this happens, then it's the exact opposite of Pass Line. This means you are now betting to win that you will throw a 7 before the number you just rolled (The "Point").
*Depending on house rules, some casinos use the 12 as the stand off or Tie number.
After the point has been established you can increase your line bet by taking odds. Which means you are now betting additional money that you will throw a 7 before the number you just rolled (The "Point") comes up. A don't pass line odds bet is placed on the right side of your original bet in the Don't Pass Bar. A winning Don't Pass Line odds bet pays true odds. An unresolved don't pass line odds bet may be removed.
It is an even money bet (pays 1:1). The only real difference between the Pass Line and the Come Bet is that you make a come bet after the point has been determined on the pass line. After you make a come bet, the first roll of the dice will establish the come point. If a 7 or 11 rolls, you are an automatic winner. But if you roll 2, 3, or 12 on the first roll you lose.
Once the come point has been established, you can increase your line bet by taking odds. This means that you are now betting to win that the number you just rolled will Come up again before a 7 is rolled. A come odds bet is placed directly under your come bet within the box that corresponds to the come point: 4, 5, Six, 8, Nine, or 10. A winning Come odds bet pays true odds. Unlike the original come bet, an unresolved come odds bet may be removed.
Don't Come bets are basically the same as the Don't Pass Bar bets, but are made after you make a wager on a Don't Pass Bar, and a Point is rolled. You can then back up your bet by laying (betting against the shooter) the odds on the Point.
You are now betting additional money that you will roll a 7 before the "Point" number. If it does, you win. An odds bet is placed in the tiny space directly under your Don't Come bet within the narrow, uppermost bar over the box that corresponds to the come point: 4, 5, Six, 8, Nine, or 10. A winning Don't Come odds bet pays true odds. An unresolved don't come odds bet may be removed.
Place bets are made on the numbers 4, 5, 6, 8, 9 or 10 and have nothing to do with the Point number. Place bets are turned off when they have an OFF marker on top. If a 7 is rolled before your Place number you lose. If your Place number is rolled before a 7 you win.
A Place Lose bet is a bet that 7 will be rolled before either 4, 5, 6, 8, 9, or 10. A place lose bet is placed in the narrow, unlabeled bar located just above the box with the corresponding number on the craps table: 4, 5, Six, 8, Nine, or 10. Winning Place Lose bets are paid according to these default ratios:
Buy bets are made on the numbers 4, 5, 6, 8, 9 or 10 similar to Place bets but with different (true) odds. Again you are betting that the shooter will roll your number before he/she rolls a 7. A Buy bet is determined in the following manner.
If a 7 is rolled before your Buy number you lose. If your Buy number is rolled before a 7 you win. On Buy bets the casino charges a five percent service charge on the value of your bet in multiples of $1 (a $10 bet will cost you $11).
Because of these payouts you must pay attention to wager the correct amounts in order to receive the correct payout. The casino rounds down on uneven payouts.
Lay bets are the opposite of Buy bets. You are betting the shooter will roll a 7 before your Lay number of 4, 5, 6, 8, 9 or 10. If your Lay number is rolled before a 7 you lose. If a 7 is rolled before your Lay number you win.
Because of the nature of these payouts you need to pay special attention to wager the correct amounts in order to receive the correct payout. The casino rounds down on uneven payouts. Same as with Buy bets the casino charges a five percent service charge. However, now the charge is based on your potential winnings in multiples of $1 (a $40 bet on the 4 would pay $20, 5% of $20 is $1, so it will cost you $41).
Big Six or Big Eight bets pay even money if you win. If a 7 is rolled before a 6 or an 8 you lose. If a 6 or an 8 is rolled before a 7 you win.
Hard Four or Hard Ten bets are two different bets, but are won in a similar manner and are paid out in the same manner. Hard Four can be rolled only one way (2, 2), and Hard Ten only rolled one way (5, 5). You are betting that the shooter will roll a Hard Four or a Hard Ten (whichever you have chosen) before seven, and before any other combination of four or ten. They both pay 7:1.
Hard Six or Hard Eight bets are two different bets, but are won in a similar manner and the payout is the same. Hard Six can be rolled only one way (3, 3), and Hard Eight only rolled one way (4, 4). You are betting that the shooter will roll a Hard Six or a Hard Eight (whichever you placed your bet on) before a seven, and before any other combination of six or eight. They both pay 9:1.
Proposition bets are one time bets that are won or lost depending on the outcome of the next roll of the dice, once the bets are placed on the table.
Field Bets are popular because seven possible outcomes will win (2, 3, 4, 9, 10, 11 or 12), while only four (5, 6, 7 or 8) will lose. This bet usually pays even money but depending on the house rules sometimes a casino will pay 2:1 or 3:1 when a 2 or a 12 is rolled.
Any Seven bets are made when you bet that the next roll will be a 7. The payout is 4:1.
Any Craps bets are made when you bet that the next roll's outcome will be a 2, 3 or 12. The payout is 7:1.
Horn Two bets are a one time roll bet that the shooter will roll a 2. The payout is 30:1.
Horn Twelve bets are a one time roll bet that the shooter will roll a 12. The payout is 30:1
Horn Three bets are a one time roll bet that the shooter will roll a 3. The payout is 15:1.
Horn Eleven bets also known as Yo-Eleven. Here you bet that the dice will come out with a 11 on the shooter's next roll. The payout is 15:1.
The object of the game is to get at least a "pair of 10s or better" from a combination of your three cards and two community cards, while keeping all three regular bets in action. The player does not actually play against the dealer or another player but rather against the odds in order to get the best five card poker hand possible.
Let It Ride Poker uses the standard ranking of Poker hands ranging from a Royal Flush down to a Pair of 10s. You must have at least a Pair of 10s or better to win. The higher your hand is ranked, the more you will win.
Initially you must place three identical bets. Each bet must be at least table minimum. You will have the opportunity to withdraw two of the three bets as the hand progresses. Your hand consists of five cards: three dealt to you and two community cards placed in front of the dealer.
Once you view your first three cards you may not like your chances of getting a winning combination, so you may remove your first bet if this is the case. If you feel that you will get a winning poker hand, or if you already have a pair of 10s or better, you can Let it Ride. After deciding to withdraw or Let It Ride, the first community card is dealt.
Taking all four cards into consideration, you must now decide what to do with your second bet: withdraw or Let It Ride. Your third and final bet cannot be withdrawn therefore; you must Let It Ride. The dealer now deals the fifth and final card. At this point the five cards will decide if you have a winning poker hand or not. Winning bets are paid out according to the payout schedule on the bottom right hand of the table.
You may begin by pressing the Deal button once a bet is placed on the table. You are dealt three cards face up and two community cards face down. Your final hand in combination with the two community cards determines if you have a winning hand.
Press Take Down to withdraw your first or second bet. If after viewing your first three cards you don't like your chances of getting a winning hand, you may Take Down your first bet. Once the first community card is revealed to you may take down if you consider the odds unfavorable. A Take Down can be done on the first and second bet only.
Pressing All In on a play will automatically bet on the first and second bet. This is useful in scenarios in which you are sure of having a wining hand. For example you have a pair of Jacks on your first three cards; you already have a winner so All In is the way to go.
Press Let It Ride to play your first or second bet. If after viewing your first three cards, you have or like your chances of getting a winning hand, you may keep the bet by clicking on Let It Ride. After the first community card is revealed you still consider your odds in favor, you can "Let It Ride" on your second bet as well.
Press Re-Bet to repeat your previous wager (same bet amount) and automatically deal your next hand.
The Clear Button resets the chips placed on the table back to 0.
The exit button leaves the game and returns the player to the lobby. It may not be available at all times; however it will become operational when no play is pending.
Min bet: displays the minimum bet amount required to play a hand. Max bet: displays the maximum bet amount allowed to play on a hand. These limits can be seen in the top right hand of the table.
The fast-play button allows you to play Let it Ride more hands in a shorter period of time by skipping the animation of the cards deal. Skipping the animation will not alter the outcome of the game in any way. You can enable or disable this option at any time during play.
The Chip Selection console allows you to select chip denominations so you can place your bets on the table accordingly.
Displays the amount of money you currently have available in your casino account.
In the case of a winning hand, this displays the amount you were paid on your last hand.
The payouts chart shows the different winning combinations. It is located at the bottom right hand side of the screen. Winning hands pay the following prizes:
Pai Gow originated in the 1800's during the construction of the railroad when the Chinese domino game Gai Gow was combined with American poker. It is a more slow paced game but still offers excitement to the player.
The object of the game is to have a higher ranked five-card and two-card Poker hand than the house.
Pai Gow Poker is played using a single deck of standard playing cards including a Joker. You will be dealt 7 cards. These cards must be split into two Poker hands: a two-card front hand and a five-card back hand. You can split your hand however you like but you must follow one simple rule: your back hand must be ranked higher than your front hand. To win, your hands must rank higher than the house's front and back. If one of your hands wins and one loses, the hand is a push.
After placing your bet, click the Deal Button to deal the hand. You will be dealt seven cards. Split your hand by dragging and dropping the cards on the card the front and back hand holders on the right of the table. If you change your mind, you can drag back any card again. Once your hand is set, click the Done button. The dealer will reveal the house hands. Your hands will be compared to the house hands. Remember, you must win both your front and back hand to get paid.
Hand Rankings are different winning combinations in Pai Gow Poker. As most poker based games, Pai Gow uses the common poker hands with some variations. Listed bellow are the different hands in Pai Gow starting from highest paid to lowest rank.
Roulette is the perfect example of a game of chance with one objective: Guessing which number will be the next to come up. The Roulette Table consists of a spinning wheel with numbered slots, a small white ball and a betting layout that allows bets to be placed on one or more numbers at a time. There are also side bets in the table. The wheel is spun in one direction and the ball is propelled around the outer edge of the wheel in the opposite direction. Eventually, the ball will decrease in speed and fall toward the spinning wheel where it will bounce around for a while until it lands in one of the numbered slots. If your bet or bets are a "hit", the casino pays a variety of odds based on the number of numbers covered by your bet.
To play roulette, you place your bet or bets on numbers, rows, or corners of the inside of the table layout or on the outside (see inside outside bets), and click spin. You may select your chip denomination by clicking on the chip/amount of your choice.
The function of this button is to repeat the exact same layout of bet(s) as in the previous turn.
This will clear any bets on the table should the player feel like removing the bets and placing new ones.
Inside are bets that are placed on the numbers fields on the lines between numbers. A single inside bet can cover from one to six numbers.
Outside Bets are complimentary bets that are placed on the table. These aren't bets on specific numbers but rather side bets. Here you can bet if the ball will land on a color, odd or even, first twelve numbers and so on.
Roulette is a game of chance. The outcome of a spin is not determined by prior spins. Each spin is an independent event of chance. For example, after seven successive blacks, the chance of getting a red on the next spin is still as likely as getting a black. You should not base you strategy on the false assumption that a particular outcome is 'due' to happen. Some people believe you can always break even at roulette by always betting even money, then doubling down after every loss and return to the lowest bet after a win. This is called the Martingale system. However, in practice this is not possible because every roulette table has a maximum imposed on the bet size.
After a couple of sequential losses it is no longer possible to double down, and you will lose. In fact never believe anyone who claims having invented a winning roulette system. As with all games of chance, whether you win or lose doesn't depend on the system you're using, but on luck and common sense. The outcome of a spin is not determined by prior spins. Good Luck!
The objective of Fruity Fortune is to match the symbols of each one of the five reels to a winning combination. This is a five reel multi-pay line slot game which has 9 pay lines. Payouts depend on what symbols will match on a line.
To begin playing you need to select the coin value on the machine. Then select the amount of lines from one to nine you wish to play and press spin. The outcome of the reels will determine the payout.
You need to select the coin value by clicking on the + sign to increase the bet or on the - sign to decrease it. You also need to select at least one line in order to be able to spin the reel. Each line will increment the amount of the bet's total. The lines can be selected by clicking on the numbers on the left or right side of the reels.
This button will select one line each time it is pressed, once you have the lines you wish to bet you may press the Spin button
This button will select all the lines and automatically spin the reels.
This field indicates the total amount of money at risk during a spin.
Each time a spin is made, the five reels come to rest randomly with a selection of symbols showing in the game window. Certain combinations of symbols results in payoffs. Consult the payout chart for reference to the amounts paid.
The payouts table shows the different winning combinations. You may access it anytime during your game by clicking on the Payout Table button on the bottom left side of the slot machine's console.
Each time the scatter symbol comes up three times or more you will get free spins. It is important to point out that if you win free spins in specific coin / line denomination, you will play your free spins in that same layout. This is why you might notice that the coin values and lines selected change when you play free spins that have accumulated.
The Win box displays the amount of money you've won if you hit a winning combination.
The Credits box displays the amount of money you currently have available in your casino account. (The amount shown actively changes as you play
The cashier button takes you to the cashier, where you can transfer chips to and from the casino. It will not be enabled at all times; however-it will be operational when no game is being played.
The exit button leaves the game and returns to the lobby. It will not be enabled at all times, however-it will be operational when no game is being played.
The objective of Pirate's Revenge is to match the symbols of each one of the five reels to a winning combination. This is a five reel multi-pay line slot game which has 9 pay lines. Payouts depend on what symbols will match on a line.
This button will select one line each time it is pressed, once you have the lines you wish to bet you may press the Spin button.
Pirate's Revenge is a five reel slot machine. Each time a spin is made, the three reels come to rest randomly with a selection of symbols showing in the game window. Certain combinations of symbols results in payoffs. Consult the payout chart for reference to the amounts paid.
If you match three bonus round symbols on the same line you get a chance at the bonus round. This is the only symbol that does not need to start at the leftmost side, as long as there are three on the same line.
Every ship has a different hidden prize, you win the prize for the ship you decide to shoot at.
The Credits box displays the amount of money you currently have available in your casino account. (The amount shown actively changes as you play.
The Cash Out button credits back your current bet, and resets it to 0.
The objective of Wild Seven's is to match the symbols of each one of the three reels to a winning combination. Payouts depend on what symbols will match on a line.
To begin playing Slots, you need to select the coin value on the machine, and press spin. The outcome of the 3 spinning reels will determine the payout.
This button allows you to either increase or decrease the amount of coins you wish to bet. You may click on the + sign to increase the bet or on the - sign to decrease it.
Wild Seven's is a three reel slot machine with 9 positions per reel marked with symbols. Each time a spin is made, the three reels come to rest randomly with a selection of symbols showing in the game window. Certain combinations of symbols results in payoffs. Consult the payout chart for reference to the amounts paid.
The payouts table shows the different winning combinations for each Slot machine.
The Bet One button places a single coin bet on the machine.
The Bet Max button places the maximum bet allowed on the machine; and spins the reels automatically.
Touchdown Fever is a single pay line slot game. The objective of this game, as any other slot machine, is to match symbols in a line to a winning combination. There is not real strategy in slots; rather this game is based on pure chance. Payouts differ depending on what symbols match a winning combination on a line.
To play Slots, you must place credits into the machine, select the amount of coins to bet and press spin. The outcome of the 3 spinning reels determines the payout.
The slot machine console contains the controls that you as the player will use in order to enjoy the experience and at the same time try your luck in order to win some credits. The description of each feature is described below.
Allows you to increase or decrease your bet by clicking on the + or - sign. By default each coin is worth $0.25.
This is a three reel slot machine with 9 positions per reel marked with symbols. Each time a spin is done; the three reels will spin and come to rest randomly with a selection of symbols shown in the game window. As indicated in the payouts chart some symbol combinations in the game window result in winners.
The payouts table shows the different winning combinations that the Jurassic Fire Slot machine offers to the player. This table indicates payouts for one, two and three coin bets.
The Win box displays the total amount of money you win when you hit a winning combination. This includes your initial bet.
The Credits box displays the amount of money you currently have available in your casino account. (The amount showed actively changes as you play.)
The exit button leaves the game and returns to the lobby. It will not be enabled at all times, however it is be operational once the spin is completed.
The Bet One button places a single coin bet on the machine. Pressing it a few times will increase the amount of coins "dropped" into the slot machine.
The Bet Max button places the maximum bet allowed on the machine and spins the reels automatically.
The Cash Out button clears the bet amount and credits it back to your balance.
Jurassic Fire is single pay line slot game. The objective of this game, as in any other slot machine, is to match symbols in a line to a winning combination. There is not real strategy in slots; rather this game is based on pure chance. Payouts differ depending on what symbols match a winning combination on a line.
This is a three reel slot machine with 9 positions per reel marked with symbols. Each time a spin is done; the three reels will spin and come to rest randomly with a selection of symbols shown in the game window. As indicated in the payouts chart some symbol combinations in the game window result in as winners.
The exit button leaves the game and returns to the lobby. It will not be enabled at all times, however it is operational once the spin is completed.
This button will allow you to see the outcome of the last 30 spins of the reels.
The objective of Stud Poker, like that of most poker games, is to get the highest hand. There are several twists to this variety, however, that provide for a different an interesting challenge.
To begin the game, the player must place an ANTE on the table. Once the ante (which works as a straight 1:1 bet) has been placed, the cards are dealt: all of the player's cards are showing, and all of the dealer's cards are facing down, except for one. There are no card replacements for either of the parties.
Once the cards have been dealt, the player must decide if to RAISE the bet or to FOLD it. When the player decides to RAISE, the bet is raised automatically. The value of the RAISE bet is fixed as twice the ante and no modifications are allowed. The dealer must have an ace and a king or higher in order to be able to open or qualify. In other words, the lowest qualifying hand would be Ace, King, 4, 3, 2 and the highest non-qualifying hand would be Ace, Queen, Jack, 10, 9. If the dealer is unable to open his or her hand then the player will win even money on his ante wager and the raise will push.
The dealer then turns his cards up to compare both hands. If the dealer wins, he keeps both bet and ante. If the player has a better hand, he/she wins the ante straight plus the bet multiplied, in accordance to his/her hand. Refer to the payout table for complete details.
When placing the Ante, the player is allowed to Drop a Credit. This side bet can be done by placing one credit in the slot above the betting circle. The winning customer gains an advantage on payouts and an additional bonus for all hands ranking as a flush or higher.
When the player surrenders or Folds back, the dealer keeps the ante and reveals his cards.
A 3-Card Poker game consists of two hands that are made with three cards, one that is the player's and the other the dealer's hand. 3 Card Poker has two ways to bet and win:
To begin play, place a wager on the ANTE, the PAIR PLUS, or both, depending on your betting strategy. The dealer and player are dealt three cards. Dealer must have a Queen or higher to qualify. If dealer qualifies, the highest hand wins the ANTE + PLAY bet. If player has a pair or higher, the PAIR PLUS wins regardless of the dealer's hand.
To PLAY your hand, a wager equal to the ANTE is required. You are wagering that your hand beats the dealer's or that the dealer will not qualify. If your hand is higher than the dealer's qualifying hand, you win both ANTE and PLAY bets, otherwise you lose both. If the dealer does not qualify, you win the ANTE bet and the PLAY pushes. If you fold, all wagers including PAIR PLUS are forfeited.
If you bet on PAIR PLUS, you are wagering that you'll receive at least a pair or something higher in your hand. Any hand that is a pair or higher pays according to the Payouts Chart regardless of what the dealer's hand has. If only Pair Plus is played then the dealer hand is not played as there is no RAISE or FOLD. There is no skill requirement to this bet as it only consists on the outcome of the three cards. Anything less than a pair does not win. If you ANTE and do not PLAY, this wager is forfeited.
If you hit PLAY with a straight or higher (straight, 3 of a kind, or straight flush), the ANTE receives a bonus in accordance to the Payouts Chart, no matter of the outcome of the dealer's hand. If you place your mouse over the Payouts Chart you will get complete details on the payout scenarios for this game.
Press Deal once a bet is placed and you are ready to begin the game. You are dealt three cards face up. To win, you must out-rank the dealer's hand.
Press Play if you think your hand is high enough to beat the dealer's hand or if you have a Pair Plus; which will automatically place a wager equal to your ANTE wager, play your hand against the dealer's, and (or) play your Pair Plus bet.
If after viewing your three cards, you don't like your chances of "out ranking" the dealer or don't have a Pair Plus, you can "Fold" your cards and not risk losing a PLAY wager.
The Clear Button resets the coins being wagered to 0.
The payouts chart shows the different winning combinations. Placing your mouse over the button on the bottom right will reveal the chart.
The exit button closes the game. It will not be enabled at all times, however-it will be operational when no hand is being played.
Min bet: displays the minimum bet amount required to play a hand. Max bet: displays the maximum bet amount allowed to play a hand. These bet limits are indicated on the top right hand side of the table.
The fast-play button allows you to play 3 Card Poker in a much faster way, all that is skipped with this feature turned on is the animation of the cards being dealt. Skipping the animation will not alter the outcome of the game. You can enable or disable this option at any time.
The "Chips Selector" allows you to select the chip denomination you wish to play on the table.
Paid displays the amount you were paid on your last hand assuming your hand had a winning combination.
Hand rankings are different winning combinations in 3 Card Poker. The ranking of the hands in 3 Card Poker differs from traditional poker hands. In 3 Card Poker, a STRAIGHT beats a FLUSH. Cards are ranked from highest to lowest in the following order:
The objective of the game is to get a winning combination of poker hands, the higher the rank of the final hand, the better the payout to the player. Video Poker is a game of draw poker, in which the player is dealt 5 cards face up. The player decides which cards to hold and which cards to discard for the second and final draw.
The strategy and preference for the different variations of this game is really up to the player since each game has its own set of rules and advantages both to the player and the house. Each game is explained in detail in this section.
Once you have credits in the machine you may wager. You can change the coin value and amount of coins you'll bet per turn. The bet must be placed before you Draw cards, and can't be changed during play. Once you are ready you may press Draw for the initial five cards to come up.
Press the Draw/Deal after a bet is placed to begin the game; or press Draw/Deal to obtain new cards for those cards not held. Your final hand determines whether you win or lose the game.
Once with the cards dealt you as the player decide if you wish to keep any of the cards in your hand. To hold cards push the Hold button under the card(s) you wish to keep or click on the card itself. If you change your mind and no longer wish to keep a selected card push the "Hold" button a second time to cancel. The word "Hold" appears on the cards you've selected.
Press the Bet One button to play 1 coin on the hand; you may press it multiple times until you get the desired amount of coins. Video poker will allow you to bet from one to five coins per turn.
Press the Bet Max button to bet 5 coins on the hand.
This is the coin denomination you wish to play with. The selected coin value being played can be changed anytime between hands or when a play has been concluded.
The exit button closes the game window and returns the player to the lobby. It will not be enabled during a game; however-it will be operational when there is no pending action from the player.
The fast-play button allows you to play video poker faster, by skipping the animation part of the game experience. Fast Play will in no way alter the outcome of the game. You can enable or disable this option at any time.
This is a report that will display detailed plays made by the player in case any doubt or reference should be made.
The winning combinations and payout schedules are listed on the payout table attached to the machine on the game screen. (Payout Table shown) The winning combinations are based on poker hands, with some variations depending which video poker machine is used:
The objective of Serpent's Treasure is to match the symbols of each one of the five reels to a winning combination. This is a five reel multi-pay line slot game which has 9 pay lines. Payouts depend on what symbols will match on a line.
Serpent's Treasure is a five reel slot machine. Each time a spin is made, the three reels come to rest randomly with a selection of symbols showing in the game window. Certain combinations of symbols results in payoffs. Consult the payout chart for reference to the amounts paid.
You have three chances to try to get the most coins, you may try all three or if you may exit after any of the tries if you feel that the winnings are not going to be higher on the next turn.
Bets are considered official after 55 minutes of play. If 55 minutes of play is not conducted, a bet on the team is treated as no action, and a parlay bet will be reduced accordingly. Bets on 1st, 2nd halves and all quarters will be considered action upon completion of the period in question. Bets on spread, money line, totals for the whole game and all bets on second halves always include overtime scoring. Bets for 4th quarter do not include overtime scoring.
Game must be played on scheduled date and site.
This wager is made when you choose a team and the point spread. The cost of the wager is 10/11 or $110 to win $100.
This is a wager on the combined scores (total) of a game. That being over or under the posted line. If you place a wager for UNDER 38, the combined total score of both teams must fall UNDER 38 pts.
With this type of wager you stipulate which team is going to win. Disregarding the point spread.
This play is a selection of teams in no particular order, in one play. All teams must win by the pointspread margin. The more amount of teams, the greater the payoff.
This is a wager in which 2 to 7 teams are selected together in one wager with an adjusted point spread. In a teaser you can add points to the sides or mix both sides and totals adding or subtracting to the totals. If one selection loses the teaser is considered a loss.
This is a wager in which 2 to 6 teams are selected together in one wager with an adjusted 6 point spread in favor of the house. In a pleaser you subtract points from the sides (no totals allowed). If one selection loses the teaser is considered a loss.
Bets are considered official after 43 minutes of play (NBA) or 35 minutes of play (NCAA). If the official time of play is not conducted, a bet on the team is treated as no action, and a parlay bet will be reduced accordingly.
The game must be completed up to 5 minutes of normal duration.
All players must take the court and play for action. Results are based on the official stats from the game.
This is a wager on the combined scores (total) of a game. That being over or under the posted line. The cost of the wager is 10/11.
With this type of bet you wager which team is going to win. Disregarding the point spread.
This is a bet in which 2 to 7 teams are selected together in one wager with an adjusted point spread. In a teaser you can add points to the sides or mix both sides and totals adding or subtracting to the totals. If one selection loses, the teaser is considered a loss.
Winners and Losers are official after 5 innings of play unless the home team is leading after 4½ innings. If a game is called or suspended, the score after the last full inning determines the winner. If the home team scores to tie - or takes the lead in the bottom half of the inning and the inning is not completed, the score at the time the game is called determines the winner. Monies will be refunded if the home team ties the game and it is then suspended. Events will not carry over to the following day (unless otherwise specified). BETDSI does not recognize suspended games, protests, overturned decisions, etc. for betting purposes.
When betting on the total runs (over/under) the game must go 9 innings (8½ if the home team is ahead) to have action. Wagers on total runs will be refunded if a pitcher change occurs prior to both listed pitchers throwing at least one pitch. Rules for the run line wagers are the same as those for baseball totals.
Baseball wagers will be accepted in the following manner:
Betting on baseball is done by risking more money than the win amount on favorites (Mets) or risking less to win more on dogs or underdogs (teams not favored to win).
BETDSI offers a unique $0.10 Progressive Baseball Money Line where your odds are tighter on closely handicapped games giveing you better odds.
There is a standard 20 cent line.
A baseball Run Line bet is a combination of the point spread and the money line. The team wagered on must win by the point spread while the amount wagered is determined by the money line odds.
Remeber, when placing a parlay on baseball, you can not combine run lines and totals of the same team on the same parlay, as they are considered correlated wagers.
The following chart can be used to calculate the payoff on baseball betting parlays. You can select from 2 to 15 teams. Use the factor corresponding to the line if you are betting on the favorite; if betting on the underdog add 1 to the line. Maximum parlay payout is $ 150,000
Bets on series are based on the FIRST 3 GAMES PLAYED of each series. Neither team can play another opponent between scheduled games. If one of the first three games gets postponed, all wagers stand (ACTION). If less than 3 games are played, the team with the advantage is the winner of the series.
All wagers are based on action. (no listed pitchers)
At BETDSI we accept bets on all major tennis events using straight money lines.
The game becomes official (action) after 55 minutes of play. Goals scored during overtime are included for wagers on the game, but are not included on wagers for the 3 rd period.
If a game requires a shoot-out to determine the winner, One goal will be awarded to the winner for the final score(regardless of how many goals scored in the shoot-out) which will be recognized for the total goals scored as well as the winning team.
The full 20 minutes of the period must be played to have action.
Bets on NHL overtime line are for the complete overtime, regardless of how many overtime periods are played and will include a shoot-out if required to determine the winner.
Team total in NHL are based on regulation time only, shootout and overtime do not count
NHL 3 way and European Ice Hockey is settled without overtime (60 minutes of play) for the main quote (Away/Home/Draw/Total). This option does NOT include overtime or a shootout.
We offer 3 different types of lines for Hockey; The Canadian Line, 3 Way Option, and Straight Money Lines.
The Canadian line is a combination of a goal and money line. The money line is a 20 cent line for straight bets.
All money line options are prices to win the game outright, according to NHL rules.
With hockey parlays you can combine anywhere from 2 to 15 teams into a single wager resulting in higher betting payouts as in baseball parlays. Note: Hockey parlays are calculated as they are in baseball. Maximum parlay payout is $ 150,000.
Straight money line betting as well as proposition bets on whether the fight, will go to a certain amount of rounds as predetermined on the day of the fight. Betting on Fight until the sound of the bell for the first round.
If a race or qualifier is postponed for any reason, all wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all wagers will be canceled and monies refunded.
There are two main ways to bet on NASCAR and other motor racing events. Either on the out-right winner of the race or on the winner of a predetermined matchup.
Driver must start for action.
If a postponed race takes place within 72 hours of the scheduled start time all bets have action.
Bets on Formula One (F1), Motor and Auto races are decided on the podium position of the day of the prize giving for the particular event, any changes in position after this time is not considered for settling purposes. If two drivers abandon the race after completing the same number of laps, the respective head to head is deemed void, otherwise the driver who completes the most laps will be deemed the winner if both drivers fail to finish the race.
(Specified batters do not accumulate pitching stats)
(Pitchers Stats for pitching only, hitting/At Bats etc not included for pitchers.)
At least one ball must be bowled for bets to stand, otherwise all bets are void. However, if a match is officially abandoned (e.g. due to dangerous pitch conditions) then all undecided bets on the match are void.
For batting or bowling head-to-heads, both batsmen must reach the crease, or both bowlers must bowl one ball for bets to stand, otherwise all bets are void and wagers refunded.
In one-day matches shortened by weather the outcome will be that determined by the Competition Rules. If the match is declared a 'no-result' all bets are void and wagers refunded.
Betting on Australian domestic cricket is based on the most points awarded in the match.
Results will be entered at the end of normal regulation play. Extra time will not count unless specified.
In Athletics events, betting is "All In". Refunds are not available for non starters and bets on those competitors will stand. Betting Payouts are based on Podium Positions.
Betting Payouts on official declared result. Where a draw option is offered, the bet is decided on the result at normal time, no extra time included.
Upon postponement of any event (eg due to bad weather) All bets have action until the event takes place. If the event is abandoned, all wagers are refunded.
Unless stated all wagers are treated as "All In" and with no refunds for non starters.
All betting payouts on podium positions.
All head to head and group betting options require all competitors to leave the start line for action.
Paid on the official result at the time of swearing in.
Bets decided by the official results declared by the International Table Tennis Federation (ITTF). In the event of a match starting but not being fully completed for any reason, all bets will be voided.
Bandy matches must go at least 80mins to be considered valid, otherwise all bets will be considered void.
Both players must start and the match must reach full completion for action. Post game disputes by either player that alter the final outcome of the match etc will not be valid for betting purposes.
Frame/Handicap betting- Both players must start the match and the match must be fully completed for action. Match betting- The player progressing to the next round will be deemed the winner, as long as players started the match up.
Bets will be decided on the official result declared by that particular sports governing body.
Straight bets are made when you choose a team and the point spread. The cost of the bet is 10/11 or $110 to win $100.
Two or more teams or totals can be combined to make one wager. All teams must win by the point spread margin. Circled games cannot be parlayed. Proposition plays, and future bets cannot be parlayed.
You may estimate Parlay Payoffs by following steps (example provided):
Let's say you play the Pirates +150 and the Pirate game over 8 -120 in a two team parlay and you bet $100. Use the following steps to determine your winnings or should we say potential winnings.
This will also work for three, four, five,... team parlays, simply follow the steps. Note: This is will provide you with a rough estimate; actual winnings may differ due to rounding.
Teasers are wagers in which 2 to 7 teams are selected together in one wager with an adjusted point spread. In a teaser you can add points to the sides or mix both sides and totals adding or subtracting to the totals. If one selection loses the teaser is considered a loss.
If bets help customers who want to have action on more than one game but based on the result of the 1st wager. There are 2 types of if bets, “If Win Only” and “If Win/Ties or cancelled.
The risk amount of the the second part of the if wager, may not exceed the risk amount of the first part.
A Reverse wager connects two contestants in two separate IF bets. The first IF would connect contestant A to contestant B, the second bet would connect contestant B to contestant A. Keep in mind Reverses are If bets where you need to select if win only or if win/ties or cancelled.
A customer wants a $100 Action Reverse with the New England Patriots -9, and the Denver Broncos +6… the play would look like this.
New England Patriots -9 Risking $110 to win $100, If that play wins or pushes then there will be action on the Denver Broncos +6 risking $110 to win $100. If the New England Patriots don't cover the -9 spread then there will be no action on the Denver Broncos +6.
Denver Broncos +3 risking $110 to win $100, if that play wins or pushes then there will be action on the New England Patriots -9 risking $110 to win $100. If the Broncos don't cover the +6 spread then there will be no action on the Patriots -9.
Action Points are available for football and basketball. Action Points are for the bettor who not only can predict which team will win the game, but by how many points. Your action point wager is capped from 1 point to a maximum of 10 points, and the wager you risk cannot exceed your available balance. On this type of wager, you risk $110 for every $100 wagered.
Football and Basketball betting you are given the option to bet a point spread or a moneyline bet. With money lines you wager which team is going to win. Disregarding the point spread.
Open wagers allow the customer to play teasers or parlays making one selection at different times or even different days.
Round Robin is a wager in which three to ten teams or totals are combined into a single play and all possible combinations of Parlays chosen by the customer. Any pick that can be parlayed may be placed in a Round Robin.
All participants agree to abide by the terms of these Official Rules which include the Legal Disclaimers below, and by the decisions of BETDSI.EU, which are final and binding on all matters pertaining to the Sweepstakes.
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